Smalltalk Interface to Genesis3D Engine.

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13-Feb-2003

Files to download:

1.LowLevel DLLs
2.Smaltalk Sources
3.Resource Files
4.LowLevel Sources

Requires:
1. VisualSmalltalk 3.12
2. ARSlls

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The Genesis Engine is a lowlevel library for fast rendering of BSP worlds commonly used to build Games like Quake III.
Please visit Genesis website to read more information about it.

Here you will find a lowlevel implementation of the API, a medium level framework of Genesis Objects and a HighLevel implementation of animated actors and explorable worlds.

Also you will find a an interface to Particles API (of David K. McAllister) to support high number of animated particles.

Snapshots:

Actor Viewer and GenesisCoordinators
Simple Boids Implementation (a fish tank).
GenesisDemo Clone
BSP Worlds
Particles Implementation
If you need more information... contact Alejandro F. Reimondo [mailTo:[email protected]]