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13-Feb-2003 Files to download:
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Requires: |
The Genesis Engine is a lowlevel library for fast rendering of BSP worlds commonly used to build Games like Quake III. Please visit Genesis website to read more information about it. Here you will find a lowlevel implementation of the API, a medium level framework of Genesis Objects and a HighLevel implementation of animated actors and explorable worlds. Also you will find a an interface to Particles API (of David K. McAllister) to support high number of animated particles.
Snapshots:Actor Viewer and GenesisCoordinatorsSimple Boids Implementation (a fish tank). GenesisDemo Clone BSP Worlds Particles Implementation |
If you need more information...
contact
Alejandro F. Reimondo
[mailTo:[email protected]]